![]() ![]() Each player is largely in it for themselves and as a result it behooves them to make big, flashy plays when it often wouldn't in similar games. Playing Chimera feels like you're performing some kind of high flying card based trapeze act. If either of the hunters go out first the chimera is defeated and takes their bid as negative points, but if the chimera succeeds their bid is doubled and they can potentially receive additional bonuses if players did cool things during the hand like playing trick-interrupting bombs, shutting out an opponent entirely, or playing the almighty Chimera Flight.Īnd oh goodness do cool things happen. They're then allowed to pass cards to their partner, up to 2 if the bid was high, but cannot discuss what it is they're handing off. Whoever bids the highest or calls 40 first becomes the chimera for the hand, receiving a few extra cards and forcing the other two players into the role of hunters with an uneasy alliance. Players bid points either 20, 30, 40, or a cowardly pass. Of course a game in this genre has a bidding system and it's here that Chimera makes its biggest change. The hardest of these is the massive list of legal plays that one can lead with, which includes all sorts of assorted sets that you can "attach" garbage cards to in order to whittle your hand down the fastest and go out first. Oh yes, this is very much one of -those- games: a classic-style card game with esoteric rules that you just kind of have to lose at until they finally click. The deck is essentially a standard 52 card pack, albeit with different ranks and gorgeous art to help you remember rules like "2s are worth 10 points" and "the piya is the green monster, not the blue one". Tichu is the game from which this is derived, and Tichu is great, but Chimera is better. We actually ended up playing Tichu as a result of how good this game is as opposed to the other way around. ![]() It's our most played game by a solid margin as a result and that's likely not going to change. When my work group has 3 players we play Chimera. Shuffle, cut, flip, burn, deal, and it begins. 3 players means we play Chimera.Ĭhimera is more than a game. ![]() Great, even! At any other count we would just play a card game. The usual suspects find their way over to unused office that has lots of natural light and a good card table. No more staring at monitors, no more phone calls, at least not for a little while. ![]()
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